OMORI Wiki
Advertisement
75?cb=20210521063236
SPOILER WARNING
This article contains spoilers of important plot details regarding the plotline of OMORI.
BLACK SPACE
BLACK SPACE.png
BGM


BLACK SPACE is a location in OMORI. It is the parallel to WHITE SPACE, and harbors SUNNY's repressed fears and memories. The appearance and function of BLACK SPACE differs depending on the ROUTE taken by the player, following either a confined, linear story trajectory or an expansive, non-linear hub which can be accessed at any time.

GEOGRAPHY

Door to Blackspace

BLACK SPACE takes the form of a small, inverted WHITE SPACE with slightly altered details in scenery and object properties.

BLACK SPACE 2 is less linear and follows a more standard "Yume Nikki" approach where areas interconnect with each other and form a sprawling labyrinth rather than straightforward progression. Therefore, only the starting sections accessible by doors found in the main BLACK SPACE 2 hub are mentioned in this area. For areas that are deeper in, see FURTHER BLACK SPACE below.

It should also be noted that there are many entrances to BLACK SPACE 2 throughout HEADSPACE, some spawning when you defeat HUMPHREY, and others when you perform the dream world reset in the HIKIKOMORI ROUTE. It is even possible for the player to gain access to BLACK SPACE 2 during a TRUE ROUTE run, most notably during RAFT AREA and BACKYARD AREA in BLACK SPACE 1. For a larger list of all the alternate entrances known, see ALTERNATE ENTRANCES below.

STORY

It is implied that BLACK SPACE lies at the outer bounds of OMORI's dream world and is slowly trickling further inwards. KITE KID describes BLACK SPACE as a "DARK VOID" in the sky. One disturbing fact regarding this eldritch location is that HEADSPACE inhabitants who stay too long in BLACK SPACE transform into disfigured SOMETHINGs.

This is notably seen through one of the BLACK SPACE 2 rooms known as STATIC VOID, where various glitching HEADSPACE residents end up turning into one of the SOMETHING variants due to BLACK SPACE's overwhelming presence.[1]

SUNNY ROUTE

In the SUNNY ROUTE, OMORI enters BLACK SPACE through a void hole in BASIL's house after solving the HANGMAN sentence. While WHITE SPACE was used by OMORI to repress SOMETHING from SUNNY's mind, BLACK SPACE does the opposite; OMORI is haunted by SOMETHING and STRANGER throughout his exploration of the many doors and areas that inhabit BLACK SPACE. Each door leads to a different personification of OMORI's fears and memories, twisted through a grim lens.

After overcoming SOMETHING, SUNNY returns to BLACK SPACE to recover his repressed memories regarding MARI's death. The rooms featured are warped and distorted, reminding him of the traumatizing incident he repressed four years ago. Each time SUNNY enters a new room, he finds photos containing the rest of his repressed memories.

By the time he collects almost all photos, SUNNY slowly begins to recall what truly happened back then. Upon collecting the final photo near a darkened tree, SUNNY finally remembers the events leading up to MARI's death and the creation of "SOMETHING". This will end the BLACK SPACE segments for good as SUNNY awakens and has the choice to either save BASIL from his spiraling despair or leave him to suffer alone.

OMORI ROUTE

To regain access to BLACK SPACE, the player must find the three missing SHEET MUSIC located in DEEPER WELL to fight the three SOMETHING bosses hiding within LOST LIBRARY.

After the three SOMETHING bosses have been defeated, simply go back to OMORI's computer in WHITE SPACE, and interact with it to access BLACK SPACE 2. Any door that was not visited during the first visit to BLACK SPACE will be locked and unable to be opened. New doors as part of the hub world will be present. At any time you may use the BLACK SPACE computer to return to WHITE SPACE, and STAB yourself to return as well. This acts as a good way to get out of BLACK SPACE 2 if you get lost or can't return from where you end up.

This second variation of BLACK SPACE, often dubbed as BLACK SPACE 2, acts as a hub connecting to several different rooms, which in turn branch into several deeper pathways. Interactions in these rooms can affect other parts of BLACK SPACE 2.

CHARACTERS

BLACK SPACE

In regular BLACK SPACE, the areas you go through are entirely linear. Once you find a world's key, RED HANDS will spawn that will take you back to BLACK SPACE. You cannot revisit the area once this happens. It does not matter what doors you choose, as you will always visit these exact rooms in succession: You can skip to CHURCH OF SOMETHING after going through the BEACH AREA.

BLACK SPACE 2

Black Space 2 Center Hub.png

BLACK SPACE 2 can be accessed after resetting HEADSPACE in the OMORI ROUTE. To do so, the DEEPER WELL must be revisited to collect 3 pages of SHEET MUSIC and then brought back to the piano room in the LOST LIBRARY. You then have to refight the three SOMETHING variants SUNNY previously fought. After defeating them all, head over to WHITE SPACE and interact with OMORI's computer, and this will take you to BLACK SPACE 2.

PLEASE BE WARNED that many interactions in BLACK SPACE 2 cause permanent changes to other BLACK SPACE 2 rooms, and most entrances to BLACK SPACE 2 from the DREAM WORLD can only be used once. If you wish to replay some of these events or archive them, it is advisable that you keep a "fresh" save just before doing anything in BLACK SPACE 2.

FURTHER BLACK SPACE

The areas listed below consist of any extra areas regarding both the original BLACK SPACE and BLACK SPACE 2. Most of them are rare to find and contain hidden fragments of the story's hidden secrets.

TOWN AREA

BLACK FOREST 1

THE DOCKS

BLACK FOREST 2

WEATHERVANE AREA

CLOUD WALKWAY

ALTERNATE ENTRANCES

PLEASE BE WARNED that a large majority of these alternate entrances are only available once per save. While it might seem kind of pointless preserving different ways to get to places that you can normally get to otherwise, it should be noted that a lot of these events have unique changes to the areas once visited. This can include BETA CHARACTER appearances, different NPC dialogue, or even brand new events. Keep this in mind before saving over your files.

UNRESTRICTED

LOCATION DESCRIPTION DESTINATION
Keeperentrance.png Found in SWEETHEART'S CASTLE, on a secret path towards KEEPER OF THE CASTLE. Look at the grate in the center of the room for a few seconds, and you will be transported there automatically.
NOTE: This takes you to a different place depending on what ROUTE you're on, making it a good way to check if you happen to pick up a save later and forget.
HEAVEN or HELL, depending on route

POST-HUMPHREY

LOCATION DESCRIPTION DESTINATION
Tvgirlentrance.png NOTE: Requires having UNIVERSAL REMOTE equipped on OMORI.
Found in OTHERWORLD CAMPSITE, in front of TV GIRL's house. Interact with the screen of the TV.
AUBREY SCHOOL
Raftentrance.png In the RAFT AREA of BLACK SPACE, kill BASIL, get the key, then go and ride the raft three more times. You will ride the raft straight into the WEATHERVANE AREA. Now you finally know what that ladder is for!

Technically not an alternate entrance since it's located already inside BLACK SPACE, but notable since it allows you to access BLACK SPACE 2 during the TRUE ROUTE.
WEATHERVANE AREA
Suicideentrance.png In the BACKYARD AREA of BLACK SPACE, grab SOMETHING, get the KEY, then walk back to the stump instead of going left. Let SOMETHING say "SUNNY... I love you." up to fifteen times before interacting with the "cliff's edge" on the right hand side. Choose to jump off to your death, finally teleporting you to THE DOCKS.

Technically not an alternate entrance since it's located already inside BLACK SPACE, but notable since it allows you to access BLACK SPACE 2 during the TRUE ROUTE.

NOTE: Using this entrance during the TRUE ROUTE is the only way to access RED SPACE.
THE DOCKS

POST-RESET

LOCATION DESCRIPTION DESTINATION
Spacedungeonentrance.png 1 in 99 chance when interacting with the telescope in SPACE EX-BOYFRIEND'S DUNGEON ROOM. Leads to a short scene with the telescope before teleporting. CLOUD WALKWAY
404entrance.png NOTE: Requires having UNIVERSAL REMOTE equipped on OMORI.
In JUNKYARD, where the DOWNLOAD WINDOW boss was previously fought. One of the TV's on the right side of the "0" will be glitching out and flashing orange. Interact with it.
PAIN AREA
Bigmolioentrance.png NOTE: Requires having UNIVERSAL REMOTE equipped on OMORI.
In SPROUT MOLE COLONY, by interacting with BIG MOLIO's TV.
STATIC VOID
Jawsumentrance.png Found in LAST RESORT by interacting with the broken elevator on the right of MR. JAWSUM's office. TREEHOUSE AREA
Endlessentrance.png Along the ENDLESS HIGHWAY between LAST RESORT and DEEP WELL, there is a 10% chance a BLACK CAR that you can enter will spawn, once for each time you open the game. TOWN AREA
Seashellentrance.png Exit DEEP WELL via the long ladder towards NORTH LAKE. Once you reach the top and leave the well, you'll see a seashell right next to the entrance. Interact with the seashell four times, then go back down the ladder. Go back up the ladder to NORTH LAKE again, and you'll instead be in BLACK SPACE. BEACH AREA
Vineentrance.png 10% chance when interacting with the vine "observation spot" in SWEETHEART'S CASTLE. GARDEN EDGE
Brickentrance.png Interact with the loose brick inside the "bear jail" in SWEETHEART'S CASTLE. Has a fun surprise for you after you come out. BEHIND THE DOOR
Abbientrance.png Right after the boss fight with ABBI, in the deepest depths of THE ABYSS. Despite the direct connection THE ABYSS has with BLACK SPACE, it is still only a one-time shortcut. WEATHERVANE AREA
OmoriDoll BS Secret.png Interact and throw away the doll on the 2nd floor of LAST RESORT one time, until the doll takes on the appearance of OMORI. From there, interact with it and you'll be given the option to enter heart of darkness. FACES OF OMORI

QUOTES

Wandering Stranger Quotes
STRANGER

Behind these doors lie rooms made of scattered fragments, forever changing. If you are lost, you need not worry. The red hands will guide you... and... the form you've taken... it cannot die here.
Textbox Hand.png
STRANGER

Without KEYS of our own, we are forced to wander endlessly here. These doors will not open for us. We are not as fortunate as you.
Textbox Hand.png
STRANGER

Has the flower boy lost his way? Here to save him again? How fortunate for him...
Textbox Hand.png
STRANGER

With great power comes great burden... for yourself... and for the people closest to you. Who are you protecting... and is it worth it?
Textbox Hand.png
STRANGER

You have hidden yourself away again. Hopes, dreams, aspirations... do they mean nothing to you?
Textbox Hand.png
STRANGER

I deeply wish that your friend's soul is born uncorrupted. We know too well what fate will befall him otherwise.
Textbox Hand.png
STRANGER

The truth is difficult for you. In the past, it has caused you to stray to your destructive form. Your current form subdues that... and although it is also evil... it may still be the better of the two.
Textbox Hand.png
STRANGER

Redemption is hidden among one of these doors... but it will never open for you in that form. You will have to find another way in.
Textbox Hand.png
STRANGER

Something was taken from here a long time ago... Where did you hide it? Only you know where it is now.
Textbox Hand.png
STRANGER

You may not be in control now... but do not lose hope, DREAMER. There are some who still believe in you.
Textbox Hand.png
STRANGER

Please have mercy, DREAMER. The souls born here may never materialize, but their screams still echo through the ground.
Textbox Hand.png
STRANGER

This place has changed a great deal since you were last here. Will you be able to find your way back, or will you finally lose yourself?
Textbox Hand.png
STRANGER

Why must you take that cursed form? It is indeed strong and can protect you... but if you rely on it too often... What you will sacrifice can never be reclaimed.
Textbox Hand.png
STRANGER

The flower boy who is closest to the truth... whose eyes glow an eerie red. I have seen what you've done to him before... and pray that you don't find him again.
Textbox Hand.png

GALLERY

TRIVIA

  • BLACK SPACE seems to heavily represent/take inspiration from Yume Nikki, both in layout and how randomly generated some areas seem to be.
  • BLACK SPACE appears to serve as the primary source where SOMETHING and its variants manifest themselves into HEADSPACE. This is evident by saving BASIL in the OMORI ROUTE, more SOMETHING variants appear in different locations in the aftermath.
  • In the 2019 build, BLACK SPACE had a more different layout for some of its rooms. The order for that build consists of the SCRIBBLE AREA (1st area), DISCO AREA (2nd area), PAIN AREA (3rd area), PUNISHMENT AREA (4th area), BACKYARD AREA (5th area), CHURCH OF SOMETHING (6th area), with all maps showing BASIL dying shortly afterwards.
    • As one can see, most of the maps were done rather late in development, with most of the not mentioned maps not existing.
    • RED SPACE was also the last map like in-game but slightly different in layout.

REFERENCES

  1. "Common SOMETHINGs are Dream World NPCs that have stayed in BLACK SPACE for a long time." - Developer commentary in `dreamworld_extras_blackspace.HERO`

SITE NAVIGATION

[v · e · ?]
LOCATIONS
HEADSPACE
GENERAL: WHITE SPACE  •  NEIGHBOR'S ROOM  •  BLACK SPACE  •  SNOWGLOBE MOUNTAIN  •  THE ABYSS  •  NEIGHBOR'S BEDROOM  •  NORTH LAKE
VAST FOREST: FOREST PLAYGROUND  •  TRAIN STATION  •  FOGGY BRIDGE  •  PINWHEEL FOREST  •  BASIL'S HOUSE
OTHERWORLD: OTHERWORLD CAMPSITE  •  OTHERWORLD OUTSKIRTS  •  SPACE BOYFRIEND'S HOUSE  •  CATTAIL FIELD  •  SPROUT MOLE COLONY  •  FROZEN LAKE  •  JUNKYARD
ORANGE OASIS: DINO'S DIG  •  OASIS INTERIORS  •  ORANGE JOE'S HOUSE  •  RELL'S HOUSE  •  PALMIE'S HOUSE  •  DONUT HOUSE  •  RAIN TOWN  •  BREAVEN
PYREFLY FOREST: SPROUT MOLE VILLAGE  •  SWEETHEART'S CASTLE  •  LOST FOREST  •  LOST LIBRARY  •  THE DUNGEON
UNDERWATER: LAST RESORT  •  GHOST PARTY  •  DEEPER WELL  •  HUMPHREY  •  BOSS RUSH
FARAWAY
FARAWAY: PARK  •  PLAZA  •  HANGOUT SPOT  •  OTHERMART  •  HOBBEEZ  •  GINO'S  •  FIX-IT  •  CHURCH  •  CEMETERY  •  RECYCULTIST'S HQ  •  TREEHOUSE  •  HOSPITAL
UPPER HOUSES: SUNNY'S HOUSE  •  KEL'S HOUSE  •  CRIS'S HOUSE  •  MIKHAEL'S HOUSE  •  PRINCIPAL'S HOUSE  •  KIM'S HOUSE  •  THICK EYEBROWS' HOUSE  •  CHARLENE'S HOUSE
LOWER HOUSES: GRUFF GUY'S HOUSE  •  COUPLE'S HOUSE  •  CLUMSY GUY'S HOUSE  •  AUBREY'S HOUSE  •  BASIL'S HOUSE (FARAWAY)  •  WRINKLY FOREHEAD'S HOUSE  •  FASHIONABLE MOM'S HOUSE  •  ARTIST'S HOUSE
MEMORY: BASIL'S MEADOW  •  MEMORY LANE  •  BACKSTAGE
BLACK SPACE
BLACK SPACE: PAIN AREA  •  DISCO AREA  •  SCRIBBLE AREA  •  TOWN AREA  •  BACKYARD AREA  •  PUNISHMENT AREA  •  WATERMELON AREA  •  BEACH AREA  •  SPIDER AREA  •  RAIN AREA  •  FACELESS AREA  •  TREEHOUSE AREA  •  FISHBOWL AREA  •  RAFT AREA  •  MIRROR AREA  •  BED AREA  •  REEF AREA  •  NEIGHBOR AREA  •  CHURCH OF SOMETHING
BLACK SPACE 2: BLACK FOREST 1  •  THE DOCKS  •  BLACK FOREST 2  •  WEATHERVANE AREA  •  CLOUD WALKWAY
FURTHER BLACK SPACE: STATIC VOID  •  LOST AT SEA  •  RED MAZE  •  CORRUPTED JUNKYARD  •  MARI IS HOME  •  RED ROOM  •  RED SPACE
Advertisement