OMORI Wiki
Advertisement
DWBASIL8
SPOILER WARNING
This article contains spoilers of important plot details regarding the plotline of OMORI.

HEADSPACE is one of the two primary locations in OMORI, the other being FARAWAY TOWN. It is an imaginary world comprising the areas SUNNY can visit when he sleeps. Some areas are only accessible via the OMORI ROUTE, consisting of SNOWGLOBE MOUNTAIN and THE ABYSS. All other areas can be accessed in all routes of the game.

BACKGROUND[]

At some point following MARI's death, SUNNY stopped going to school and became a hikikomori. He began visiting WHITE SPACE through a black-and-white doppelgänger called OMORI. He cut himself off from the outside world and lost contact with his friends, refusing to leave his house at all. With the help of OMORI, SUNNY repressed his memories of the night MARI died and instead lived in the colorful world of HEADSPACE.

HEADSPACE serves as a world full of pure imagination and colorful areas. This was also where SUNNY could escape from reality and instead relive the happier moments of his life, with younger versions of his friends still together and happy, as well as MARI still being alive. Despite his efforts to keep the truth locked away, it still haunted SUNNY in the form of SOMETHING and other ominous reminders. This endless cycle of escapism within SUNNY's dreamscape continued for about three or four years before the game's events took place.

LOCATIONS[]

MAIN AREAS[]

SUBAREAS[]

INSPIRATION[]

Each of the HEADSPACE locations can be attributed to certain places or experiences by SUNNY. The locations and their possible inspirations are listed here.

Logo Location Inspiration
NEIGHBOR'S ROOM Logo
NEIGHBOR'S ROOM TREEHOUSE
VAST FOREST Logo
VAST FOREST HANGOUT SPOT
OTHERWORLD Logo
OTHERWORLD A GUIDE TO OUR SOLAR SYSTEM book
JUNKYARD Logo
JUNKYARD TRASH around FARAWAY TOWN
PYREFLY FOREST Logo
PYREFLY FOREST Bug hunting photos in the PHOTO ALBUM
SPROUT MOLE VILLAGE Logo
SPROUT MOLE VILLAGE SPROUT MOLE EATER minigame
SWEETHEART'S CASTLE Logo
SWEETHEART'S CASTLE SWEETHEART movies
LAST RESORT Logo
LAST RESORT Blackjack minigame in SUNNY's desktop
GHOST PARTY Logo
GHOST PARTY Birthday parties
UNDERWATER HIGHWAY Logo
UNDERWATER HIGHWAY SUNNY's Desktop
HUMPHREY Logo
HUMPHREY HUNGRY HUMPHREY book
ORANGE OASIS Logo
ORANGE OASIS THE FOOD PYRAMID book
RAIN TOWN Logo
RAIN TOWN RAINY DAY Memory
SNOWGLOBE MOUNTAIN Logo
SNOWGLOBE MOUNTAIN Vacation Souvenir
THE ABYSS Logo
THE ABYSS None

GALLERY[]

CONCEPT ART[]

BETA SCREENSHOTS[]

EXTRA[]

TRIVIA[]

  • OMOCAT mentioned that HEADSPACE is based on the concept of lucid dreaming. They also noted that it was created to be playful, whimsical, and colorful to contrast other areas of the game. The location itself is not exactly surreal, but rather a world viewed through the eyes of a child.[1]
    • In early development, HEADSPACE was originally visualized drastically different from FARAWAY TOWN, using a surreal and nonsensical design. This was scrapped due to the following two reasons:
      • OMOCAT notes that having a world drawn entirely with crayon visually separated the characters from the setting, thus making the world less immersive. Thus, the more experimental processes were used for BLACK SPACE instead.
      • They also note that a world without structure isn't "truly random", as it still needs to be tested and implemented for the components to work together. Without proper care, a "structureless" world can feel unintentionally clumsy and contrived.
    • HEADSPACE's purpose, as mentioned by OMOCAT, is to illustrate the protagonist's idealized relationships with his childhood friends.
  • HEADSPACE as a whole presumably serves as a direct nod to the first two Mother games' Magicant, a surreal dreamscape that originated and purely existed within a user's subconsciousness.
    • In Earthbound Beginnings, Magicant's existence contains a dark secret regarding Queen Mary's past, similar to how HEADSPACE was created to lock away the horrific truth of MARI's death.
    • In Earthbound, one of the plot points in Magicant involved Ness facing the essence of evil within himself, much like how SUNNY ends up facing OMORI, the embodiment of his self loathing and desire to repress the truth, within WHITE SPACE at the climax of the true route.
  • There are some clues throughout the game which imply HEADSPACE might be more than just a imaginary world created by SUNNY. A few dialogue spoken by NPCs such as DADDY LONGLEGS, BRANCH CORAL, and MR. OUTBACK indicate this possibility.[2]

REFERENCES[]

  1. How OMORI was born: Draw your own HEADSPACE by OMOCAT & pixiv
  2. MR. OUTBACK: Well, this place has been around since the beginning of time, I reckon. It looks different to everyone… but this time around, it’s pretty colorful and cutesy for the most part… Not to mention pretty dang big! That’s a powerful imagination you’ve got there, kiddo.

SITE NAVIGATION[]

[v · e · ?]
OMORI WIKI NAVIGATION
GAME: OMORI  •  MUSIC  •  EMOTIONS  •  HANGMAN  •  PET ROCKS
TEAM: OMOCAT  •  SLIME GIRLS  •  CLOVER & SEALIFE  •  ARCHEIA  •  YAMI  •  KITSUNORA  •  VANCE  •  EMS
CHARACTERS
MAIN: OMORI  •  SUNNY  •  AUBREY  •  KEL  •  HERO  •  BASIL  •  MARI
NPCs: BERLY  •  VAN  •  PLUTO  •  SPACE BOYFRIEND  •  SWEETHEART  •  MORE NPCs
ENEMIES: LOST SPROUT MOLE  •  FOREST BUNNY  •  WORMHOLE  •  SPACE BUNNY  •  MORE ENEMIES
GAME CONTENT
LOCATIONS: WHITE SPACE  •  NEIGHBOR'S ROOM  •  PLAYGROUND  •  VAST FOREST  •  MORE LOCATIONS
ITEMS: WEAPONS  •  CHARMS  •  SNACKS  •  TOYS  •  IMPORTANT
QUESTS
MAIN STORY: STUFFED TOY  •  BASIL  •  CAPTAIN OF THE SPACE PIRATES  •  FRONT-ROW TICKETS  •  MISSING FRIENDS  •  EMPTY HOUSE
SIDE QUESTS: A GOOD LISTENER  •  B.E.D.  •  BERLY'S LOST BALL  •  CALL OF INSPIRATION  •  CARE PACKAGE  •  DAISY'S DILEMMA  •  FASCINATING LITERATURE  •  GHOST PARTY  •  HECTOR  •  ITCHY  •  PESSI'S THING  •  PRESENT FOR PALMIE  •  RABBIT KILLER  •  RAIN TOWN  •  SQUIZZARDS  •  STICK IN THE MUD  •  STRANGE REQUEST  •  SWEATY THING  •  THE CONVICTION OF ORANGE JOE  •  WEEPING WILLOW  •  WHEREABOUTS OF DUCKIE JR
HIKIKOMORI: FEED HUMPHREY  •  MARINA'S OPERATION  •  MEDUSA'S EXPERIMENT  •  MOLLY'S ANALYSIS  •  SON OF A SPACE PIRATE
Advertisement