GLITCH MAP, also internally known as STATIC VOID, is a hidden location in OMORI. It is a glitchy dimension that showcases the horrific outcome of what happens to any HEADSPACE denizen that stays too long in BLACK SPACE.
GEOGRAPHY[]
GENERAL[]
The GLITCH MAP takes on the appearance of a large room filled with many BLACK SPACE aesthetics. The outside part of the room features numerous objects from both BLACK SPACE and BLACK SPACE 2.
It can be accessed by having UNIVERSAL REMOTE equipped on OMORI and interacting with the TV next to BATZY in SPROUT MOLE COLONY, only properly available on ONE DAY LEFT of the OMORI ROUTE. It was also originally accessed through a black door that appears in WATER WALKWAY, though this warp has been removed in current builds of the game.
Some of the objects featured in the GLITCH MAP include a monochrome-colored watermelon and a dark LIGHT BULB reminiscent of the one from WHITE SPACE. There are also various pinwheels from CLOUD WALKWAY that surround the area's interior. A giant TV screen located at the bottom middle of the room is shown flashing a dark, red light. Several play structures from BLACK PLAYGROUND along with a ladder up north are present as well.
The most notable aspect of this area are the multiple glitching NPCs that change rapidly and rotate endlessly. These ones cannot be interacted with. The only NPC that can be interacted with is YE OLD SPROUT, the tutorial boss encountered during the first visit to BASIL'S HOUSE in VAST FOREST. Talking to YE OLD SPROUT will simply lead him to mention that OMORI killed him.
Other than that, once walking to the south to the southernmost NPC, the screen darkens, all NPCs will stop glitching and transform into one of the SOMETHING variants known as MERCI. Touching any of them will simply warp OMORI out of this area. This can be seen more clearly in the game's data or brightening the screen up.
HIDDEN WARP[]
Once the screen goes pitch black and the NPCs are transformed into MERCIS, multiple doors that are lined up in a row on the top section of the map will appear, and one of the doors will be initially closed. These doors are hard to find due to the darkened screen obscuring the player's view from entering the doors. Once OMORI finds and enters any of the doors, he will be brought to WATER WALKWAY.
SCRAPPED WARP[]
- There was originally going to be only a single opened door that is within the upper corner of the GLITCH MAP interior, which is closed in normal gameplay. This can only be activated if the variable BS_PERMANENT_15 is set to 2.
- It would've still lead to WATER WALKWAY. This scrapped warp doesn't appear in the full game, only appearing in a previous build of the game or through debugging. The variable above is also responsible for the glitching NPCs transforming into MERCIS, as well as causing the giant tv to vanish.
CHARACTERS[]
Note that not all characters are listed here due to the constant sprite glitching of the HEADSPACE NPCs.
GALLERY[]
TRIVIA[]
- The glitching HEADSPACE NPCs slowly being turned into MERCIS alludes to a comment in a decrypted game file named "dreamworld_extras_blackspace.yaml", "Common SOMETHINGs are Dream World NPCs that have stayed in BLACK SPACE for a long time."
- In the 2019 build, the glitching NPCs were originally a combination of both HEADSPACE and FARAWAY TOWN NPCs, but in the final game the sprites only feature HEADSPACE NPCs.
- Additionally, the MERCIS that manifested there were originally intended to be fightable enemies.
- GLITCH MAP shares the same BGM as TWOSIDE.