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LOST LIBRARY, also known as HIDDEN LIBRARY[1], is a location in OMORI. It is a library long forgotten as it contained remnants of the truth, buried underneath PYREFLY FOREST. It is also accessible directly after defeating SWEETHEART on THREE DAYS LEFT of either route of the game.

GEOGRAPHY[]

WS Laptop Piano

A view of the Piano Room as seen from Omori's computer in White Space, starting from One Day Left of the Omori Route.

The LOST LIBRARY is an abandoned library filled with old excerpts containing memories of SUNNY's past. It used to be above the ground in PYREFLY FOREST, evidenced by some picnic dialogue where MARI talks about a library that sank into the ground.[2] The entrance of the location is surrounded by multiple potted white egret orchids. On his first visit, OMORI visits this place alone.

Most of the library's surroundings are filled with cobwebs, bookshelves, and dead trees. The keepers of the library are mentioned to have long since passed when examining the bookshelves.[3] Several spider webs appear to block the way but can be cut down by OMORI himself. This is also where one of the correct keys for the HANGMAN is located.

On ONE DAY LEFT of the OMORI ROUTE, the entire party can revisit this area. However, the entire hallway will be swarmed with several SOMETHING variants. Most of them will try to attack the group only if the player gets near them. Other than that, the PIANO ROOM has something special for the group to experience once they bring in the SHEET MUSIC for the piano.

STORY[]

THREE DAYS LEFT[]

Basil scared

After defeating SWEETHEART, a large hole is opened on the stage via detonation. Once SWEETHEART leaves with CAPT. SPACEBOY on their honeymoon, OMORI and his friends prepare to leave the duchess' castle. However, the screen is then covered with SOMETHING's eyes as OMORI notices STRANGER walking right into the hole. The group is then guided straight into the hole by the shadowy entity. As the others disappear falling down, OMORI enters LOST LIBRARY all by himself.

While navigating the area, multiple spider webs will appear to block OMORI's path and must be sliced through. There are also several blue books on the shelves of which their excerpts can be read. OMORI can leave the area on the bottom right after collecting the L Key. Reading all excerpts can also allow the player enter a hidden room featuring a piano and STRANGER, who disappears upon noticing OMORI approaching him.

Interacting with the hole the L Key was covering will show a short cutscene of BASIL facing away from the camera, staring at the HEADSPACE's starry sky. The scene cuts forward to a closeup of BASIL, only for him to turn around in horror as the camera zooms into his left pupil, revealing SOMETHING staring back at him. The back of a photo from the PHOTO ALBUM with the text "DON'T FORGET, IT'S IN THE TOY BOX" is shown afterwards. OMORI then finds himself back in WHITE SPACE and stabs himself to reawaken SUNNY for his next day in FARAWAY TOWN.

TWO DAYS LEFT[]

If the player returns to SWEETHEART'S CASTLE, the large hole that leads to the LOST LIBRARY is now plugged up with multiple wooden boards, leaving it inaccessible for the remainder of that segment.

When swimming through the MAP OF TRUTH in DEEPER WELL, a disembodied voice mentions that the LOST LIBRARY was one of the various locations that once held fragments of the truth at some point in the past.[4]

ONE DAY LEFT[]

In the OMORI ROUTE, OMORI and his friends can return to the LOST LIBRARY through SWEETHEART'S CASTLE. Although the hole in the stage appears to be patched up, there is still a large enough hole to jump in.

The library is now full of SOMETHING variants that will fight the group. There is now a secret room in the bottom left of the area containing a piano. This room will only unlock after every excerpt in the LOST LIBRARY has been read. The three pieces of SHEET MUSIC from the DEEPER WELL can be placed on the piano, causing entrances leading to the boss fights against SOMETHING IN THE DARK, SOMETHING IN THE WALLS, and SOMETHING IN THE WATER to appear from left to right.

Defeating them all will grant the player the Repressed achievement, and teaching OMORI the VERTIGO, CRIPPLE and SUFFOCATE skills respectively. Interacting with the piano after defeating all three SOMETHING variants will cause it to disappear, signifying SUNNY effectively repressing all of his memories of MARI.

NOTABLE AREAS[]

HIDDEN LIBRARY[]

Lost Library 1

The main area of LOST LIBRARY, referred to as HIDDEN LIBRARY, consists of a long hallway featuring staircases and bookshelves abandoned and forgotten. When first arriving there, OMORI will find himself surrounded by multiple lily of the valley flowers. The player must move downwards to proceed.

He can also interact with the library excerpts on the shelves, each containing one of SUNNY's memories from the past. Spider webs will form as you go but you can easily cut down them using OMORI's tag ability. While walking down the staircase, an apparition of MARI can briefly be seen heading down before vanishing.

Upon reaching the bottom floor, this is where the hallway ends. To the right is where the L key is located, revealing a hole. Looking into it leads to a creepy cutscene featuring BASIL looking back in horror as SOMETHING appears behind him on the first visit.

To the left is the PIANO ROOM, which features MARI's piano along with a picnic basket and some fruit. LOST LIBRARY will later be swarmed with several SOMETHING variants roaming around. This only happens if the player is on the OMORI ROUTE after saving BASIL and resetting HEADSPACE.

PIANO ROOM[]

Piano Room (Before Repression)

The PIANO ROOM, also known as HIDDEN LIBRARY PIANO in the game's data, is found at the bottom-left end of LOST LIBRARY. Its design is reminiscent of the piano room seen in SUNNY'S HOUSE. It can be accessed once OMORI has read all six excerpts available in the library. On the first visit for both routes, STRANGER is shown staring at the piano, not before turning around to face OMORI and silently vanishing as usual.

Interacting with the piano will reveal the word OMORI etched across the center. MARI's picnic basket alongside some fruit can be used to save the game and heal the party's entire HEART and JUICE respectively. A jump rope on the top right corner is shown as well. If the player returns here on the ONE DAY LEFT of the OMORI ROUTE, they have the option to place three SHEET MUSIC on the piano by interacting with it. These items can be found within DEEPER WELL.

Piano Room (After Repression)

Placing all three SHEET MUSIC will lead to three pillars of light shining down into the room. Entering each one will allow the group to have rematches with the FEAR bosses SUNNY fought in the REAL WORLD. The only difference is that these versions are much more dangerous and require precise strategy and skill to defeat them.

Defeating each one of them will grant OMORI a powerful skill (VERTIGO, CRIPPLE, and SUFFOCATE) that can deal devastating damage output to any opponent he uses them on. Completing the entire challenge will yield the Repressed achievement and the piano will disappear from the room upon interacting with it afterwards.

FEAR OF HEIGHTS[]

Fear of Heights (Screenshot)

The FEAR OF HEIGHTS area, also known as LOST LIBRARY 1, is where the HEADSPACE version of SOMETHING IN THE DARK can be fought. It is accessed through the light pillar on the left. The area consists of a dark hallway filled with multiple candles lighting up the path. The player can move forward, and doing so will eventually bring them a dark door.

Interacting with the door leads to a short cutscene where the group backs down upon hearing a loud noise. The door immediately swings open, revealing SOMETHING's hands reaching out to attack the party while the candles go out. This will lead to a rematch with SOMETHING IN THE DARK, now titled HEIGHTS in the game's data. Defeating it will grant OMORI the VERTIGO skill, which deals damage to all foes based on user's SPEED and greatly reduces their ATTACK.

FEAR OF SPIDERS[]

Fear of Spiders (Screenshot)

The FEAR OF SPIDERS area, also known as LOST LIBRARY 2, is where the HEADSPACE version of SOMETHING IN THE WALLS can be fought. It is accessed through the light pillar on the middle. The layout mostly resembles a facsimile of SUNNY'S HOUSE but heavily abandoned and decayed. Upon entering this area, a loud distorted noise plays in the background. The group can move forward while cutting spider webs that occasionally appear.

Reaching the end reveals a room filled with large tears and holes on both the floor and wall. The distorted noise will come to a stop once a large, shadowy figure emerges from the shadows and lunges at the party. This will lead to a rematch with SOMETHING IN THE WALLS, now titled SPIDERS in the game's data. Defeating it will grant OMORI the CRIPPLE skill, which deals big damage to all foes and greatly reduces their SPEED.

FEAR OF DROWNING[]

Fear of Drowning (Screenshot)

The FEAR OF DROWNING area, also known as LOST LIBRARY 3, is where the HEADSPACE version of SOMETHING IN THE WATER can be fought. It is accessed through the light pillar on the right. The area consists of an darkened room featuring a light-colored boardwalk connected to a large lake. Multiple ANGI can be seen swimming around the area but will not attack the player.

Continuing to move forward and entering the lake reveals a swirling whirlpool. Entering the whirlpool immediately causes SOMETHING's tendrils to cover the screen. This will lead to a rematch with SOMETHING IN THE WATER, now titled DROWNING in the game's data. Defeating it will grant OMORI the SUFFOCATE skill, which deals 400 damage to all foes and greatly reduces their DEFENSE.

CHARACTERS[]

ENEMIES[]

ITEMS[]

QUOTES[]

Stranger (Lost Library)
???
STRANGER
...
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Lost Library Excerpts
The Ride Home
"One by one, they fell asleep on the car ride home.
It was a long day at the beach, after all, and everyone
was exhausted."
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"☐☐☐ was the first to nod off, then the rest."
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"As the sun set over the freeway, ☐'s head
accidently drops onto ☐☐☐☐☐☐'s shoulder.
Textbox Hand
The sudden jolt wakes him,
but he doesn't dare open his eyes."
Textbox Hand
"He pretends to be asleep and steadies his breathing.
He listens to the sound of the road."
Textbox Hand
"He feels the soft sun resting on his skin, and the slight tinge of pain on his nose from tomorrow's sunburn."
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"He is happy... very, very happy...
And he makes a vow to himself, that no matter what,
he will remember this moment forever."
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Tracks
"A puddle of juice sinks into the carpet."
Textbox Hand
"Hovering above it is none other than ☐☐☐, holding
an open juice box."
Textbox Hand
"He looks around at his friends, who are all wearing the same face of disappointment. He lets out a guilty chuckle."
Textbox Hand
"In what seems like less than a second,
☐☐☐ disappears out the front door."
Textbox Hand
"A tiny black kitten makes her way through the stain, leaving sloppy, wet tracks all across the carpet."
Textbox Hand
"☐☐☐☐'s face turns red and yells for ☐☐☐,
but ☐☐☐ is already long gone."
Textbox Hand
"☐☐☐☐ hands ☐☐☐☐ some wet paper towels."
Textbox Hand
"It looks like they're the only adults here... and if they don't clean this up soon, the carpet is going to stain. They'll have to deal with ☐☐☐ later..."
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Hottest Day of Summer
"It was a hot, summer day, and all ☐ could think about was why they couldn't do this tomorrow."
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"The backyard was a mess."
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"Planks of wood were strewn about the area.
Paint stains blotched the grass thanks to ☐☐☐☐☐ and ☐☐☐☐☐☐'s work."
Textbox Hand
"All day, ☐ watched ☐☐☐☐ lug planks of wood back and forth from his dad's pickup truck."
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"He watched ☐☐☐ hammer his fingers over and over, and made note that over an hour has passed since ☐☐☐☐ has climbed down her ladder."
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"'I will just be their moral support.', ☐ thought, as he sat sleepily in the shade of his favorite tree."
Textbox Hand
"Of course, he knew this wouldn't be the case."
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"Soon his friends will be asking for his help, and he won't be able to refuse."
Textbox Hand
"The treehouse is for everyone, so it's only fair that everyone puts some work into it."
Textbox Hand
"☐ knows this and agrees... but reluctantly.
He slides up and wobbles his way to the mess."
Textbox Hand
"He knows he should put in his fair share.
It just had to be on the hottest day of summer."
Textbox Hand
School Day
"This year, ☐ was lucky enough to get assigned to a desk next to the small window."
Textbox Hand
"Every day during class, ☐ would gaze listlessly through the opening... at the shadows of the trees, the clouds creeping overhead."
Textbox Hand
"His mind drifted elsewhere... into his own worlds, his own stories, his own adventures."
Textbox Hand
"He had a habit of doing this.
It was easy for him to get lost."
Textbox Hand
"Today was the same as any other. ☐ stared vacantly out the small window as the clouds passed one by one."
Textbox Hand
"Suddenly, a hand playfully slaps his back, snapping him out of his reverie. ☐ looks away from the opening."
Textbox Hand
"☐☐☐ smiles. He motions that class is over and that it's finally time for lunch. It's pizza day today, and they
need to bolt to the cafeteria before it's all gone."
Textbox Hand
"☐'s stomach growls. He looks at the small window one last time."
Textbox Hand
"He would have to continue his adventure another day."
Textbox Hand
Statue at the Lake
"It's sunset. A strange statue watches over the hidden lake. It might have meant something significant in the past, but time has made it's engravings illegible."
Textbox Hand
"Either way, it doesn't matter to the company visiting
it today. They're only here to use it as a diving board."
Textbox Hand
"The brothers take turns jumping off the statue."
Textbox Hand
"☐☐☐☐ jumps first. Then, ☐☐☐.
Then ☐☐☐☐ again. Then ☐☐☐ again."
Textbox Hand
"The brothers gleefully urge ☐ to join them, and after some careful thought, ☐ warily agrees."
Textbox Hand
"☐ shuffles up the statue, and looks down at the moving water. He can hear his heartbeat. His ears begin to ring."
Textbox Hand
"His legs feel as if they would give out at any time. He tries to focus on his breathing..."
Textbox Hand
"He feels something crawling on his shoulder and his eyes fly open to meet with those of a black spider."
Textbox Hand
"In an instant, ☐ loses all sense and hurls himself into the lake. Water fills his nose. He exerts his limbs, but the water is stronger."
Textbox Hand
"He's too weak, too helpless... or that is what he believes."
Textbox Hand
"☐ shuts his eyes...
and waits for the brothers to save him."
Textbox Hand
Saturday Morning Cartoons
"Everyone is over again today.
The special occasion is Saturday morning."
Textbox Hand
"From 7:00AM to 11:00AM, a group of six friends eat a delicious homemade breakfast and watch T.V. together."
Textbox Hand
"It's the most enjoyable part of every week."
Textbox Hand
"☐ looks at the clock. 8:00AM. Two hours left.
Textbox Hand
"He would be able to watch with everyone else until 10:00AM, when his tutor arrives."
Textbox Hand
"☐ grimaces. What he thought would be a rewarding hobby has been nothing more than a nuisance."
Textbox Hand
"Instead of watching the shows with the rest of his friends, he'll be the only one to miss out."
Textbox Hand
"If only he could watch the last hour with everyone else."
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"If only he didn't have to play the violin..."
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Lost Library Extras
  • After reading all six hidden excerpts:
Something opened.
Textbox Hand
  • Examining the bookshelves:
Mountains of books, forgotten through time.
The keepers of this library have long since passed.
Textbox Hand
  • Examining the walls in the Piano Room:
The wall feels hollow here.
Textbox Hand

GALLERY[]

MAPS[]

EXTRAS[]

TRIVIA[]

  • The blanked out spaces in the library's excerpts correlate with SUNNY's friends' names. The number of squares matches up with the length of each name.
    • ☐ represents SUNNY (since the player can rename SUNNY to a name with any number of characters).
    • ☐☐☐ represents KEL.
    • ☐☐☐☐ represents HERO and MARI.
      • There is some ambiguity in terms of when the texts are describing HERO vs MARI (both four letter names), but the names are either interchangeable[5] or implied.[6]
    • ☐☐☐☐☐ represents BASIL.
    • ☐☐☐☐☐☐ represents AUBREY.
  • When saving the game in LOST LIBRARY during the first access, the current day is shown as "TWO DAYS LEFT", which means at that time it has been midnight in the real world.
  • Upon close inspection, the trees near the end of the library show the silhouettes of the different SOMETHING variants. This heavily implies that they are slowly manifesting themselves into HEADSPACE. The variants seen consist of DOROTHI, MERCI, LILI, NANCI, CINDI, and SALLI.
    • Further evidence is given for this theory on the OMORI route, where re-entering the LOST LIBRARY shows minor SOMETHING variants prowling around near where their silhouettes were.
    • CINDI and SALLI manifesting near the same tree may allude to them both appearing at VAST FOREST's FOGGY BRIDGE.
Piano (Lost Library)
  • After defeating all SOMETHING bosses, interacting with the piano will cause it to vanish. This is like the piano in the PIANO ROOM of SUNNY'S HOUSE, which becomes invisible after OMORI reunites with his five friends in the OMORI ROUTE.
    • Furthermore, attempting to reread any of the book excerpts after the piano vanishes will result in the excerpts displaying "All the words have been scribbled out.".
  • In each one of the three rooms where the player can refight the FEAR bosses, the SOMETHING fear border corresponding to the SOMETHING variant's respective trait can be faintly seen swarming the screen.
  • The FEAR OF HEIGHTS room is also shown briefly in the 2017 trailer of the game.

REFERENCES[]

  1. The RPG Maker MV project of the game labels this area as HIDDEN LIBRARY.
  2. MARI: I heard there used to be a huge library filled with books here... but since no one took care of it... over time the library slowly sank into the ground...
  3. Mountains of books, forgotten through time. The keepers of this library have long since passed.
  4. ???: The path to the truth was once here, but it has been removed. It was moved to a lighthouse on a pier. Then, to a library banished deep underground. And after that, to an old barn on a distant planet.
  5. See the passage about spilling juice.
  6. In the treehouse passage, HERO and MARI are gendered, and in the swimming passage, the blanks are referred to as KEL's brother.

SITE NAVIGATION[]

[v · e · ?]
LOCATIONS
HEADSPACE
GENERAL: WHITE SPACE  •  NEIGHBOR'S ROOM  •  NORTH LAKE  •  BLACK SPACE  •  NEIGHBOR'S BEDROOM  •  SNOWGLOBE MOUNTAIN  •  THE ABYSS  •  CLUB SANDWICH  •  BORING ROOM
VAST FOREST: FOREST PLAYGROUND  •  TRAIN STATION  •  PINWHEEL FOREST  •  BASIL'S HOUSE
OTHERWORLD: OTHERWORLD CAMPSITE  •  OTHERWORLD OUTSKIRTS  •  SPACE BOYFRIEND'S HOUSE  •  CATTAIL FIELD  •  SPROUT MOLE COLONY  •  FROZEN LAKE  •  JUNKYARD
ORANGE OASIS: DINO'S DIG  •  OASIS INTERIORS  •  ORANGE JOE'S HOUSE  •  RELL'S HOUSE  •  PALMIE'S HOUSE  •  DONUT HOUSE  •  RAIN TOWN  •  BREAVEN
PYREFLY FOREST: SPROUT MOLE VILLAGE  •  SWEETHEART'S CASTLE  •  LOST FOREST  •  LOST LIBRARY  •  THE DUNGEON
DEEP WELL: UNDERWATER HIGHWAY  •  LAST RESORT  •  GHOST PARTY  •  DEEPER WELL  •  HUMPHREY  •  BOSS RUSH
FARAWAY
FARAWAY: PARK  •  PLAZA  •  HANGOUT SPOT  •  OTHERMART  •  HOBBEEZ  •  GINO'S  •  FIX-IT  •  CHURCH  •  CEMETERY  •  RECYCULTIST'S HQ  •  TREEHOUSE  •  HOSPITAL
UPPER HOUSES: SUNNY'S HOUSE  •  KEL'S HOUSE  •  CRIS'S HOUSE  •  MIKHAEL'S HOUSE  •  BRENT'S HOUSE  •  KIM'S HOUSE  •  JOY'S HOUSE  •  CHARLENE'S HOUSE
LOWER HOUSES: GRUFF GUY'S HOUSE  •  SEAN AND KAREN'S HOUSE  •  SARAH'S HOUSE  •  AUBREY'S HOUSE  •  BASIL'S HOUSE (FARAWAY)  •  WRINKLY FOREHEAD'S HOUSE  •  BEBE'S HOUSE  •  ARTIST'S HOUSE
MEMORY: BASIL'S MEADOW  •  MEMORY LANE  •  BACKSTAGE
BLACK SPACE
BLACK SPACE: STATIC WORLD  •  SUBCONSCIOUS SPILL  •  LOOPING BLACK FIELD  •  THE NEIGHBORHOOD  •  FOREST OF STUMPS  •  CAT DISSECTION  •  WATERMELON PATH  •  PINK BEACH  •  SPIDER FOREST  •  SAFE SPOT  •  MEAT ROOM  •  NIGHTTIME TREEHOUSE  •  FISH OUT OF WATER  •  BASIL'S RAFT PATH  •  TWOSIDE  •  TIME  •  INCUBATION  •  FRIENDS PLAYGROUND  •  CHURCH OF SOMETHING  •  RED SPACE
BLACK SPACE 2: LOST FOREST 1  •  WATER WALKWAY  •  LOOPING FOREST  •  WEATHERVANE ISLAND  •  CLOUD WALKWAY
FURTHER BLACK SPACE: GLITCH MAP  •  LOST AT SEA  •  HAUNTED TREES HANGING MAZE  •  CORRUPTED JUNKYARD  •  MARI IS HOME  •  RED ROOM
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