This article is about SEASHELL NECKLACE. You may be looking for the unused version. |
To help you remember your friends... DEF +5, HEART +25, JUICE +25 ![]() |
— SEASHELL NECKLACE |
SEASHELL NECKLACE is a charm obtainable in OMORI. When equipping it, the user's HEART and JUICE will both increase by twenty-five points, whereas their DEFENSE increases by five points.
The stat boosts from this item are applied to all of SUNNY's battles, including story-important ones,[1] which could give SUNNY a slight advantage in battle when equipped.
OBTAINING[]

- Acquiring this charm can only be done starting from TWO DAYS LEFT of the SUNNY ROUTE, as long as the player has three SEASHELLS in their inventory when speaking to CRIS in the areas she appears in: CRIS'S HOUSE and FARAWAY PARK.
- Note that CRIS only appears at FARAWAY PARK on TWO DAYS LEFT in the morning with her parents. She will leave that area in the afternoon once the player has defeated THE HOOLIGANS and SOMETHING IN THE WATER within the HANGOUT SPOT.
TRIVIA[]
- In the game's data, there exists an unused variant of the SEASHELL NECKLACE. Unlike the one given by CRIS, the unused variant has different flavor text as well as a lack of boosts to a user's stats.[2]
- The charm used in the final game is strangely categorized as a HEADSPACE charm for the RPG Maker MV project, suggesting that it was originally meant to be obtained through those areas.
- It is one of the two charms in FARAWAY TOWN that affects the user's stats.
- The other one is the CHIMERA KEYCHAIN, which increases the user's LUCK by five points.
REFERENCES[]
- ↑ (HEAVY SPOILER) https://www.youtube.com/watch?v=yOiGoF0GIl0
- ↑ (Armor ID 0099): "You can almost feel the sea breeze."