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SPOILER WARNING
This article contains spoilers of important plot details regarding the plotline of OMORI.

On that day... When you became nothing... I was split in half. Which one do you think was more painful?
STRANGER

THE NEIGHBORHOOD, also internally known as NEIGHBORHOOD[1], is one of the many locations found within BLACK SPACE in OMORI. It is the fourth mandatory area the player must progress through to complete BLACK SPACE.

GEOGRAPHY[]

A grey world resembling a town with several rows of buildings. Up north features a hanged MARI among telephone wires and various tombstones. Many shadowy figures resembling some of the people SUNNY remembers from his childhood roam around the place. The objects here also includes a crudely drawn deer, a fridge, and bathtub. One of the scrapped characters MEIDO can also be found at the bottom of the map, only on ONE DAY LEFT of the OMORI ROUTE.

Interacting with a specific tombstone will transport OMORI to the DEVELOPER ROOM. Interacting with every grave will give you the R.I.P. achievement. The key is directly south from where you start, along with another optional STRANGER encounter.

Each house can be interacted with. For most houses, this simply rings a doorbell and little else, but there are four houses with special properties. One house in this area has its clock hands upside down; this is the only house that can be entered (see WINDOW HALLWAY below). One house causes HELLMARI to appear and shriek upon interacting with it, after which its doorbell cannot be rung again. Additionally, there is one house whose doorbell makes a strange "vwoop" sound, and one whose doorbell is instead located on the left window.

This area can be revisited at anytime through entering another sub-area from LOOPING FOREST, a BLACK SPACE 2 location.

STORY[]

After finding a BLACK KEY within LOOPING BLACK FIELD, OMORI is warped back to the center hub of BLACK SPACE. From there, OMORI enters another door, which leads him to a desolate town filled with rows of houses and a gloomy atmosphere. Regardless, OMORI can explore the location by interacting with rows of houses to discover any special event that plays out.

Right near the pond is where STRANGER is waiting for OMORI. Talking to him there is optional. If interacted with, STRANGER will tell OMORI that when he hid away the truth within BLACK SPACE, a part of him was sealed away too. STRANGER also notes that a young boy has waited for a long time for someone to save him.

STRANGER ends his dialogue before vanishing by questioning which memory was more painful on "that day": when OMORI became "nothing" or him "being split in half". Right below the pond is where the key is located. After collecting the key, several RED HANDS will spawn and interacting with them will take OMORI back to the center hub of BLACK SPACE.

NOTABLE AREAS[]

DEVELOPER ROOM[]

DEVELOPER ROOM, also known as the DEV ROOM, is a hidden location in this area. It is connected with THE NEIGHBORHOOD by interacting with a tombstone with a different design compared to ones shown in this area (shown to the right). Upon entering the room, there are twenty graveyards shown, each representing the developers of the game.

In addition, a slowed-down version of the song played by both GIBS and MICHAEL is faintly heard in the background. Interacting with all of the tombstones will grant you the R.I.P. Achievement. If the player wants to return to THE NEIGHBORHOOD to resume progress, walk off in any direction to exit the room. This room can be revisited as many times possible as long as the player is still in THE NEIGHBORHOOD.

WINDOW HALLWAY[]

You can enter a peculiar-looking house titled WINDOW HALLWAY[2] from THE NEIGHBORHOOD, specifically the fourth house on the right with an upside down clock, on the third row from the bottom. Remember that the world loops horizontally, so if you ever get lost, look for the main vertical road and start from there.

Inside the house, there is a painting of MARI on the wall, with her hair completely obstructing her face. After you interact with it, she will leave the painting and harmlessly start following OMORI around. Once the creature steps out of the photo frame, the player can trigger a rare "Fear Polaroid" near the object.[3] There is also a cake sitting nearby that OMORI can eat, prompting a short scene where he finds that his molars are missing.[4] The background also features multiple hanging MARIs from FISH OUT OF WATER.

ROOM WITH SELF[]

By the window, there is a trigger that would teleport you to an unused room titled ROOM WITH SELF, but it is deactivated and therefore inaccessible. The room is also not entirely finished, confirming it was cut from development rather than a bug that was never fixed.

In the room, the player temporarily takes control of a pair of "eyes" that float around, instead of OMORI. You cannot leave the room or otherwise progress until you position the eyes inside of a ghastly OMORI's face, similar to the one in the mirror jumpscare. Once doing so and the eyes remain in OMORI's eyesockets within a 15-second check, after four seconds the room fades to black and you are teleported out of the puzzle room.

ALTERNATE ENTRANCES[]

  • Every time when entering the ENDLESS HIGHWAY from LAST RESORT or DEEP WELL on ONE DAY LEFT of the OMORI ROUTE, there is a 10% chance that a black taxi will spawn there. Interacting with the taxi will transport you to THE NEIGHBORHOOD.
  • For the DEVELOPER'S ROOM, there is a ladder reaching into the clouds in LOOPING FOREST titled HEADS LOOKING UP, which takes you to a long hallway with a phone and several tall figures. Interacting with one of these figures (left of the phone) brings you to the DEVELOPER ROOM. Leaving the DEVELOPER ROOM from here still takes you to THE NEIGHBORHOOD.

CHARACTERS[]

QUOTES[]

Stranger (The Neighborhood)
STRANGER
When you hid the truth, you sealed a part of me away with it.
STRANGER
He's been waiting for someone to save him all this time.
STRANGER
On that day... When you became nothing... I was split in half. Which one do you think was more painful?
Developer Room Tombstones
"Here lies ANDREW VANCE A.K.A. SLEEPYKUYA"
"The town drunk. Died fighting ACTUAL MOLE."
(1873 - 1901)
"Here lies OCEAN'S DREAM"
"Died as he lived...covered in cheese."
"Here lies MELONKID"
"Accidentally walked into a rake."
"Here lies OMOCAT"
"It is only when we die that we truly begin to live."
"Here lies WHITNEY WHITE A.K.A. YIN"
"The demon got it's revenge."
"Here lies MINCED"
"Milted from lack of water."
"Here lies RAI"
"Died in a fight...but you should see the other guy."
"Here lies EMS"
"Food offerings required."
"Here lies AIVI."
"Poignant, yet ever so fleeting."
"Truly this was the effervescence of life."
"Here lies ROCHELLE"
"Death by caffeine at age 23."
"Here lies PEDRO."
"Destroyed."
"Here lies BATIMO."
"No buried treasure here, nope."
"Here lies ARCHEIA"
"Died swimming with the fishes."
"Here lies KIM VANCE A.K.A. LA AGUACATE"
"Death by involvement in an illegal avocado smuggling accident."
"Here lies TDS"
"You have to be realistic about these things."
"Here lies BLUEMOON"
"Everyone's favourite senpai (So long FIUTO)"
"Here lies CACHI"
"Do not open until 20XX"
"Here lies MOOGIRI"
"It's dark in here...which I kind of like it."
"Here lies KAIRU"
"LIFE JAM had no effect."
"Here lies PRIDE-KUN"
"Still hasn't found his pen."

GALLERY[]

MAPS[]

EXTRAS[]

TRIVIA[]

  • The NEIGHBORHOOD heavily alludes to the Barracks Settlement in Yume Nikki, which includes huts and telephones, as well as ominous creatures.
  • In one of the game's files, THE NEIGHBORHOOD is referred to as NEIGHBORHOOD OF SHADOWS.
  • The NEIGHBORHOOD is one of the three areas where a BETA CHARACTER is located, that being MEIDO. The other two areas consist of PINK BEACH and NIGHTTIME TREEHOUSE, where TAKO and UNI can be found respectively.
  • The shadowy figures that occasionally appear resemble people from SUNNY's childhood.
    • In addition, the game's data refers to them as GHOSTS or GHOSTIES.
  • Interacting with the darkened trees scattered across the map causes them to flip vertically as an ominous sound plays in the background. Attempting to interact with them afterward prompts narration stating that they are "upside down".
  • According to the game's files, the skeleton-like creatures that can be seen running endlessly in place while constantly distorting are referred to as bs_skeletons.
  • The hairy figure that appears in MARI'S HOUSE is named as bs_hair in the game's data.
  • The background music used for WINDOW HALLWAY is a slowed down version of the piano music played by AUBREY in SPACE BOYFRIEND'S HOUSE.
  • The game's data uses various misspellings for the developer tombstones in the DEV ROOM.
  • In the DEVELOPER ROOM, going towards the top right corner of the map will reveal a hidden lone grave that when interacted with will read "Here lies the other guy".
    • The lone grave is labelled as Omoacaot in the game's data, which is shared with OMOCAT's grave.
  • The MYSTERY POTION can be used within the area only when accessing the location via the BLACK CAR at the UNDERWATER HIGHWAY on ONE DAY LEFT of the OMORI ROUTE, despite the area lacking any underwater elements.

REFERENCES[]

  1. The RPG MAKER MV project of the game labels this area as NEIGHBORHOOD.
  2. The RPG MAKER MV project refers this area as WINDOW HALLWAY.
  3. The Fear Polaroid found there is currently only available on the console versions of the game.
  4. As you chew, you begin to hear the crunching of bones. You chew a little slower... and realize your molars are missing.

SITE NAVIGATION[]

[v · e · ?]
LOCATIONS
HEADSPACE
GENERAL: WHITE SPACE  •  NEIGHBOR'S ROOM  •  NORTH LAKE  •  BLACK SPACE  •  NEIGHBOR'S BEDROOM  •  SNOWGLOBE MOUNTAIN  •  THE ABYSS  •  CLUB SANDWICH  •  BORING ROOM
VAST FOREST: FOREST PLAYGROUND  •  TRAIN STATION  •  PINWHEEL FOREST  •  BASIL'S HOUSE
OTHERWORLD: OTHERWORLD CAMPSITE  •  OTHERWORLD OUTSKIRTS  •  SPACE BOYFRIEND'S HOUSE  •  CATTAIL FIELD  •  SPROUT MOLE COLONY  •  FROZEN LAKE  •  JUNKYARD
ORANGE OASIS: DINO'S DIG  •  OASIS INTERIORS  •  ORANGE JOE'S HOUSE  •  RELL'S HOUSE  •  PALMIE'S HOUSE  •  DONUT HOUSE  •  RAIN TOWN  •  BREAVEN
PYREFLY FOREST: SPROUT MOLE VILLAGE  •  SWEETHEART'S CASTLE  •  LOST FOREST  •  LOST LIBRARY  •  THE DUNGEON
DEEP WELL: UNDERWATER HIGHWAY  •  LAST RESORT  •  GHOST PARTY  •  DEEPER WELL  •  HUMPHREY  •  BOSS RUSH
FARAWAY
FARAWAY: PARK  •  PLAZA  •  HANGOUT SPOT  •  OTHERMART  •  HOBBEEZ  •  GINO'S  •  FIX-IT  •  CHURCH  •  CEMETERY  •  RECYCULTIST'S HQ  •  TREEHOUSE  •  HOSPITAL
UPPER HOUSES: SUNNY'S HOUSE  •  KEL'S HOUSE  •  CRIS'S HOUSE  •  MIKHAEL'S HOUSE  •  BRENT'S HOUSE  •  KIM'S HOUSE  •  JOY'S HOUSE  •  CHARLENE'S HOUSE
LOWER HOUSES: GRUFF GUY'S HOUSE  •  SEAN AND KAREN'S HOUSE  •  SARAH'S HOUSE  •  AUBREY'S HOUSE  •  BASIL'S HOUSE (FARAWAY)  •  WRINKLY FOREHEAD'S HOUSE  •  BEBE'S HOUSE  •  ARTIST'S HOUSE
MEMORY: BASIL'S MEADOW  •  MEMORY LANE  •  BACKSTAGE
BLACK SPACE
BLACK SPACE: STATIC WORLD  •  SUBCONSCIOUS SPILL  •  LOOPING BLACK FIELD  •  THE NEIGHBORHOOD  •  FOREST OF STUMPS  •  CAT DISSECTION  •  WATERMELON PATH  •  PINK BEACH  •  SPIDER FOREST  •  SAFE SPOT  •  MEAT ROOM  •  NIGHTTIME TREEHOUSE  •  FISH OUT OF WATER  •  BASIL'S RAFT PATH  •  TWOSIDE  •  TIME  •  INCUBATION  •  FRIENDS PLAYGROUND  •  CHURCH OF SOMETHING  •  RED SPACE
BLACK SPACE 2: LOST FOREST 1  •  WATER WALKWAY  •  LOOPING FOREST  •  WEATHERVANE ISLAND  •  CLOUD WALKWAY
FURTHER BLACK SPACE: GLITCH MAP  •  LOST AT SEA  •  HAUNTED TREES HANGING MAZE  •  CORRUPTED JUNKYARD  •  MARI IS HOME  •  RED ROOM