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VAST FOREST
VAST FOREST Logo.png
Locations BASIL'S HOUSE, FOREST PLAYGROUND, PINWHEEL FOREST, TRAIN STATION
Quests BERLY'S LOST BALL, DAISY'S DILEMMA, RABBIT KILLER, EMPTY HOUSE
Battle BG Battleback vf default.png
BGM Trees... (Vast Forest)

A Place By A Lake (Foggy Bridge)
Tussle Among Trees (Battle)


VAST FOREST is the first primary location the group navigates within the world of HEADSPACE in OMORI. It is a large, wide-open forest filled with a peaceful atmosphere and various creatures that roam around its grassy fields.

GEOGRAPHY

VAST FOREST can be first accessed by entering through the tree stump in the middle of HEADSPACE. To the west of the tree stump is PYREFLY FOREST, to the north is the NORTH LAKE and UNDERWATER HIGHWAY, and to the east is OTHERWORLD.

Heading south is where the FOREST PLAYGROUND and many other differing pathways are located. There is also a TRAIN STATION that links this location to ORANGE OASIS, which can be used after defeating SPACE EX-BOYFRIEND during the PROLOGUE.

When OMORI is in the lead, players can cut away brambles to reach different areas in the map. Players are able to access the eastern half of the VAST FOREST, where you can find SHADOW DOG's grotto. Directly north of SHADOW DOG's grotto, you will find a ladder that leads to PINWHEEL FOREST where players can face KITE KID. Continuing east causes the player to loop around to the west side of the VAST FOREST, near the TRAIN STATION.

STORY

PROLOGUE

After making plans to meet up with MARI and BASIL, OMORI and friends head off to meet them at the playground. Upon arriving there, the friend group briefly converses and later looks at BASIL's PHOTO ALBUM. Afterwards, BASIL invites the others over to his home but they end up playing a game of hide-and-seek due to BERLY pestering them. Once the group finishes dealing with BERLY's antics and saving BASIL from BOSS, they head over to BASIL's HOUSE.

On their way there, BASIL describes the flowers he's been watering and how each one of them reminds him of his friends. This introduces a mechanic where the player must water BASIL's flowers every time they return to HEADSPACE. Watering them will grant boost in HP for any party member. Along with that, HERO teaches the group how to fight enemies using EMOTIONS to their advantage. They also manage to take out YE OLD SPROUT, who was blocking the entrance to BASIL's HOUSE.

Outside of BASIL'S HOUSE, AUBREY and KEL get into another one of their fights, which causes several pictures to be knocked out of BASIL'S PHOTO ALBUM. OMORI assists BASIL in fixing his album, after which a photo of a broken violin BASIL does not recognize falls out of the album. BASIL quickly begins to panic and OMORI is suddenly teleported into WHITE SPACE.

Once SUNNY goes back to sleep during the PROLOGUE, OMORI reawakens in WHITE SPACE, regroups with his friends, and together they begin their search for the missing BASIL while MARI decides to stay near her picnic blanket. They continue searching every area within the forest while fighting off several enemies.

Much to the group's dismay, BASIL isn't found anywhere. This leads them to navigate the next location BASIL might've winded up at: OTHERWORLD. Once OMORI succeeds in conquering his fear of heights, the group leaves VAST FOREST to travel through more of HEADSPACE's worlds to search for BASIL.

THREE DAYS LEFT

After overcoming SOMETHING IN THE WALLS on either ROUTE, SUNNY heads back to sleep. He briefly remembers his first time entering WHITE SPACE before allowing OMORI to awaken once more. As usual, OMORI regroups with his friends to search for BASIL. They first head over to the FOREST PLAYGROUND to meet up with MARI as she is worried about OMORI. After conversing with MARI about where to go next, the group decides to head west of the tree stump area: PYREFLY FOREST.

Although HERO appears anxious about going there due to his fear of spiders, MARI encourages him to face his fears as OMORI has done the same with his fear of heights. As the group prepares to leave, they encounter a group of SPROUT MOLES who are currently headed towards somewhere but they forget where they're headed.

They immediately attack the party but are defeated. Upon defeat, the group collects the SPROUT MOLES' SHOW TICKETS for a show titled SWEETHEART'S QUEST FOR HEARTS, which is located at the duchess' castle. The group decides to attend that show to gain more info on BASIL's whereabouts.

TWO DAYS LEFT

Upon returning to HEADSPACE once more, OMORI finds out that the playground he and his friends often visited is completely abandoned. It is also revealed that VAST FOREST and its surrounding areas are covered in thick fog. The only option is to head up north, where OMORI will find someone waiting for him depending on the route the player is currently on. This will initiate the NORTH LAKE sequence.

After defeating HUMPHREY, the group is instructed to return to the heart of VAST FOREST by a mysterious voice within the DEEPER WELL once they've collected the necessary HANGMAN Keys to progress further. Once the HANGMAN is complete, the surroundings of BASIL'S HOUSE become deathly and foreboding, and its floor caves in, revealing the entry to BLACK SPACE.

Taking the road to his house shows that all his flowers have withered away, no longer responding to any attempts to water them and that the walk through the forest has become abnormally long as the trees closer to his house are gradually dying. Upon reaching the house, a frightened AUBREY begs OMORI to turn back, but with nowhere else that leads forward, OMORI takes the plunge, entering BLACK SPACE to “rescue” BASIL.

ONE DAY LEFT

If the player is on the OMORI ROUTE, then VAST FOREST and the rest of HEADSPACE can be explored again. After rescuing BASIL and sleeping in the NEIGHBOR'S BEDROOM, OMORI, now taking control of SUNNY's body, awakens in his room to finish the last of his chores before returning to sleep. OMORI once again awakens in WHITE SPACE and goes through the white door to be greeted by his friends.

They repeat dialogue from the very beginning of the game before setting off to meet with MARI and BASIL again in the FOREST PLAYGROUND. Interacting with BASIL after the cutscene will grant you a FLOWER CROWN as the boy mentions he'll cherish OMORI and the others forever in his heart.

There are a few changes added to VAST FOREST, the notable one being that BASIL appears to have never discovered the truth and the addition of four new charms located in his house. This "reset" also restores BASIL's house and garden back to normal. However, a few SOMETHING variants have manifested themselves within the FOGGY BRIDGE after the reset and can be fought if the group wants to fight them.

NOTABLE AREAS

STUMP ENTRANCE

Stump Entrance (Screenshot).png

The STUMP ENTRANCE is the first area the group visits when entering HEADSPACE from the NEIGHBOR'S ROOM. A short cutscene will play out, involving the group exiting from the colorful stump.

Once KEL pulls AUBREY out of the stump, this will determine the player's WTF variable, ranging from 1 to 13. The WTF Value overall adds a few things that change depending on it; basically, the higher your 'WTF' value, the more random occurrences will happen.

Colorful Stump (Sprite).gif

There are four pathways available from this area. Heading south leads to the FOREST PLAYGROUND, where MARI and BASIL are first found alongside a few other residents of the forest. Heading north brings the player to the NORTH COAST and by extension, the NORTH LAKE. Heading east leads to OTHERWORLD, while heading west leads to PYREFLY FOREST.

These particular locations are accessible in later segments of the game. One thing to note is that after sleeping for the first time as SUNNY in the REAL WORLD, the A Key for the HANGMAN appears outside of the stump upon returning to HEADSPACE.

FOREST PLAYGROUND

Forest Playground (Screenshot).png

The FOREST PLAYGROUND is a large, wide-open playground located south of the STUMP ENTRANCE. Many of OMORI's friends can be found playing here, including his best friend BASIL and his older sister MARI.

At the north entrance of the area, one of MARI's various picnics is set up on the left. The first floating mirror within HEADSPACE can be interacted here. There are many toys, trees, eggs, and characters scattered around the space. It is filled with many playground essentials such as swings, monkey bars, a slide, a tetherball pole, and hopscotch.

The top right corner of the area features a poster that constantly changes as the story progresses, ranging from a wanted poster of BOSS to a promotion of the show SWEETHEART's QUEST FOR HEARTS. There is also a nearby MAILBOX that sells items consisting of CANDY, APPLE JUICE, JACKS and PRESENTS. The first floating mirror can be interacted here as well.

Forest Playground (Picnic).png

OMORI can also interact with SHAWN and REN to obtain the skill OBSERVE. The first quest that can be completed here is BERLY'S LOST BALL, in which BERLY will join the party in search of the missing tetherball within VAST FOREST. Completing this quest will grant AUBREY the skill HEADBUTT and a BUTT CERTIFICATE. Interacting with BERLY again afterwards increases AUBREY's MP by 20 JUICE.

The second quest that can be initiated here is DAISY'S DILEMMA. To complete it, the group must head over to OTHERWORLD's JUNKYARD to dig out the FLOWER PUZZLE needed for completion and acquiring the DAISY (CHARM) once OMORI overcomes his fear of heights.

PATH TO BASIL

Path to Basil (Screenshot).png

The PATH TO BASIL is the map located south of the FOREST PLAYGROUND in the game's data. It contains a nearby stop for PLUTO'S SPACELINE and two pathways for the east and west sections of VAST FOREST.

Heading down south reveals six flower patches made by BASIL himself that consist of a mechanic where the player must water BASIL's flowers every time they return to HEADSPACE. This can be done before entering HUMPHREY.

Path to Basil Picnic (Screenshot).png

Watering them will grant boost in HP for any party member. Over time, the flowers will decay gradually, due to BASIL being absent to take care of them.

It is recommended to water them every time the player returns to HEADSPACE for STAT boosts. The flowers located there are associated with all the main characters. The sunflowers represents BASIL, lily of the valley for MARI, gladiolus for AUBREY, roses for HERO, cactus for KEL, and lastly the tulip for SUNNY.

Watering any decayed flower associated with a party member will grant them more HP. However, OMORI can only gain hearts from the tulip, sunflower, and the lily of the valley.

Old Shoe (Screenshot).png

Entering the entrance to BASIL'S HOUSE will reveal a giant old shoe as his home. Inside of BASIL'S HOUSE contains his peaceful-designed room filled with plants and books. The group will first come here during the PROLOGUE to help BASIL fix his PHOTO ALBUM. If the group revisits the area after BASIL disappears, the house and its surrounding will slowly rot away, eventually revealing an entrance to BLACK SPACE after collecting all HANGMAN letters.

If the player pursues the OMORI ROUTE, then the house will revert back to its original state and now has four watermelons containing flower headbands representing each of OMORI's party members.

VAST FOREST WEST

Vast Forest West (Screenshot).png

VAST FOREST WEST is the west portion of the location, accessed by heading west of the sign within the PATH TO BASIL. Upon arriving here for the first time, another short cutscene will play out, involving the group trying to call out for the missing BASIL, with little effect even with HECTOR's help much to KEL's dismay.

This is the first proper area the group can explore with multiple enemies and watermelons scattered throughout the forest. The enemies here consist of the FOREST BUNNY and LOST SPROUT MOLE, both serving as starting enemies for the group to defeat for leveling themselves up. In addition, a hidden enemy known as the BIG STRONG TREE can be found here, though encountering it is optional, and defeating it will cause it to vanish from the overworld. A rare enemy known as the FOREST BUNNY? can be fought at the northeast corner of the map. You can also find one of the YOUNG SHROOMS in the southeast corners of the map.

Other than that, there are several pathways to lead to different subareas. Heading northwest will lead to the forest's local TRAIN STATION, while continuing north brings the group to further sections of the forest. The bottom left section of this area is where BERLY's LOST BALL can be found, as well as one of the four alcoves.

The watermelons here contain the following objects: CANDY, BRACELET, JACKS, BANANA SMOOTHIE, 3-LEAF CLOVER, SPARKLER, TOFU, CHOCOLATE, CHERRY SODA, LIFE JAM, POETRY BOOK, and APPLE JUICE.

TRAIN STATION

Train Station (Screenshot).png

The TRAIN STATION is an area located within the west area of VAST FOREST. During the PROLOGUE, the station is filled with characters waiting in line for the train. MR. OUTBACK prevents OMORI from walking close to the train and LEMON JASH doesn't allow the group to budge and get a lemonade.

Some of these characters include LEAFIE, GIBS THE STATIONARY MUSICIAN, MR. OUTBACK, and a disguised SWEETHEART who appears only after defeating CAPT. SPACEBOY. There are three watermelons that contain POPCORN, SPARKLER, and PLUM JUICE.

It is until after completing the PROLOGUE by defeating SPACE EX-BOYFRIEND shall this area become almost entirely empty, leaving only a few NPCs remaining. This also means that the party is able to board the TRAIN to ORANGE OASIS by using the TRAIN PASS from CAPT. SPACEBOY himself.

Train (Screenshot).png

The first time the party enters the TRAIN involves them temporarily being stuck in an infinite loop before the screen begins to black out. Before that, they can only interact with some shadowy figures called STRANGERS. Eventually, after running in one direction for a while, the party will encounter DOROTHI, a SOMETHING variant that blocks their way from exiting the TRAIN. After defeating it, the TRAIN will be filled with various floating TOASTS, and the party can leave it behind to access the optional location ORANGE OASIS.

EAST COAST

East Coast (Screenshot).png

The EAST COAST is located east of VAST FOREST WEST and west of the bridge. When entering here or WEST COAST for the first time, the BGM changes to a more somber, softer song as the group nears the bridge of the forest. This song is also more prominently played in NORTH LAKE.

From here, a single LOST SPROUT MOLE can be fought here. Several twigs are scattered around the area, in which OMORI can use his tag ability to cut them down to size. One of ABBI's many tentacles is found near the pier. Only after defeating ABBI and choosing to spare her, will the TENTACLE grant you the BASKETBALL weapon, which serves as KEL's ultimate weapon as it gives him a large boost for most of his stats when equipped.

WISE ROCK.png

Up above is the second forest alcove, where the WISE ROCK resides. Go inside and the player can interact with the WISE ROCK for some advice, ranging on how much the party pays him in CLAMS. Other than that, the only option within this small area is to continue to the bridge or head back to the FOREST PLAYGROUND.

VAST FOREST EAST

Vast Forest East (Screenshot).png

VAST FOREST EAST is the east portion of the location, accessed by heading east of the sign within the PATH TO BASIL and PLUTO'S SPACELINE. This section of the forest has a similar layout to VAST FOREST WEST, containing the same enemies encountered before. A few watermelons are scattered here, holding CANDY, DANDELION, JACKS, and APPLE JUICE.

There are a few interesting things the player can do within this area. Heading northeast of the starting will bring the group to another ladder leading up to the floating PINWHEEL FOREST. Two forest alcoves are located here as well.

The one on the easternmost area is where the SHADOW DOG can be found and interacted with. The one on the northwest corner features an ominous secret regarding the truth and SOMETHING. Other than that, the player can continue exploring the area or simply head back to the FOREST PLAYGROUND to recover and regroup.

PINWHEEL FOREST

PINWHEEL FOREST.png

PINWHEEL FOREST, also known as the FLOATING FOREST, is a high-up area with a foggy atmosphere and many clouds covering the area. The area can be accessed via a ladder located in the east section of VAST FOREST, only after OMORI has conquered his fear of heights via SOMETHING IN THE DARK's defeat in the SUNNY'S HOUSE. It also notably has a few pinwheels sprinkled with trees populating its surroundings.

In the north, MARI has set up her picnic basket and KITE KID can be encountered there as well. PROPELLER GHOST is found here along with the C key needed for the HANGMAN challenge. This place is also great for flying kites as shown by KITE KID and his kite.

Pinwheel (Vast Forest).gif

There is also a pinwheel that needs fixing and that can be done by TAGGING KEL to chuck his rubber ball straight at it. This will cause a WATERMELON to fall out of the pinwheel, which grants the party a plate of SPAGHETTI.

KITE KID's defeat dialogue will change depending on if the pinwheel is fixed or not. In addition, the party can also fly their kites after defeating KITE KID as a special breaktime event. If the player hasn't defeated KITE KID before ONE DAY LEFT, a stronger version of his boss fight can be done on the OMORI ROUTE's epilogue.

FOGGY BRIDGE

FOGGY BRIDGE.png

The FOGGY BRIDGE, also known as EAST FOREST BRIDGE in the game's data, connects the two sides of VAST FOREST and the pier.

When entering here during the PROLOGUE, the party realizes that they can't find BASIL anywhere within VAST FOREST. Along with that, the party can also obtain the B key required for the HANGMAN.

The only thing the player can do is continue moving east or west but heading up north brings the player to another area of the bridge.

VAST FOREST PIER

Vast Forest Pier (Screenshot).png

Moving up north from the middle of the bridge accesses the pier, labeled as VAST FOREST PIER in the game's data. The pier features multiple wooden walkways and trees surrounding its edges.

Coming here the first time before entering OTHERWORLD will show STRANGER in an unreachable area near the R key. This area can later be accessed through a ladder found in LAST RESORT's construction site.

On ONE DAY LEFT, the area will be populated with multiple SALLIS and CINDIS after clearing BLACK SPACE and rescuing BASIL. The player can initiate an encounter against the two SOMETHING variants but defeating them won't affect any gameplay matters.

WEST COAST

West Coast (Screenshot).png

The WEST COAST is located west of VAST FOREST EAST and east of the bridge. Like with the EAST COAST, entering here for the first time changes the BGM to a more somber, softer song.

From here, a single LOST SPROUT MOLE can be fought here. A watermelon containing a GLASS BOTTLE can be found hidden behind a tree. Other than that, the player can either continue heading to their destination or return back to the playground to recover and regroup.

FOREST ALCOVES

The FOREST ALCOVES are located within the depths of VAST FOREST. There are a total of four alcoves hidden throughout its areas, which can either contain characters, items, or special events that may correlate with the game's story or something ominous in the background. The following alcoves are listed down below:

SHADOW DOG ALCOVE

Shadow Dog Alcove (Screenshot).png

The SHADOW DOG grotto is found in the easternmost area. When entering the alcove, which resembles a typical doghouse, there is a 1/3 chance that the SHADOW DOG will appear and bark at the group.

The player can interact with it for a chance to obtain any of the following items: a CAN, RUBBER BAND, LIFE JAM, CHERRY SODA, HOT DOG, or SPARKLER. Doing this the first time will yield the Good Dog achievement.

WISE ROCK ALCOVE

Wise Rock Alcove (Screenshot).png

The alcove where the WISE ROCK resides is in the west area, located near the FOGGY BRIDGE. Interacting with it allows the player the option to spend a specific number of CLAMS in exchange for some advice.

There are only three types of advice the WISE ROCK will speak out: BAD ADVICE (3 CLAMS), OKAY ADVICE (10 CLAMS), and GOOD ADVICE (30 CLAMS). The advice the WISE ROCK gives to the party tends to vary from explaining hints of the game's backstory to blunt responses.

SHROOM ALCOVE

Shroom Alcove (Screenshot).png

The shroom alcove is found right near the area where the missing tetherball can be found for the BERLY'S LOST BALL sidequest. After learning how to cut hard-structured objects in SWEETHEART'S CASTLE from J. SHROOM, OMORI can now cut open YOUNG SHROOM.

Doing so will reward the group with a DANDELION and access to a higher area by jumping on YOUNG SHROOM's mushroom cap. From there, the player can interact with several pink-colored flowers known as BUDGIRLS.

Budgirl.png

The middle one will grant the party varying types of snacks when interacted with. Doing so will have an 80% chance of receiving nothing and a 20% chance of obtaining a MANGO SMOOTHIE, S.BERRY SMOOTHIE, BERRY SMOOTHIE, or a MELON SMOOTHIE. This can be done multiple times.

NANCI ALCOVE

Nanci Alcove (Screenshot).png

The final alcove is the one with a hidden tree holding a tire. This is found in the top left corner of VAST FOREST's east area. Entering there the first time, SOMETHING is briefly seen hovering near the tree. Getting close to SOMETHING will result in it quickly disappearing.

After defeating HUMPHREY, interacting with the tree will cause eyes and hands to appear around the screen, and a black silhouette of hanged MARI will appear with the white eye. This hallucination quickly disappears afterwards, and the tire swing will disappear.

Upon reentering the area, NANCI will appear roaming around the tree and can be fought there. Defeating it and reentering the alcove will cause NANCI to respawn, allowing the player to refight as many times as they want to.

CHARACTERS

ENEMIES

ITEMS

CONNECTED LOCATIONS

QUOTES

Mari (Vast Forest)
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MARI

Come on, OMORI! Have some fruit! Fruit is good for you!
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Mari (Forest Playground)
  • Before entering Basil's House:
MARI3.png
MARI

Run along and have fun now!
You know where to find me!

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  • Upon returning after Basil vanishes:
MARI5.png
MARI

Just the other day, NOSE was telling about a cute little
leaf she met... but... when she tried to be its friend, all it wanted to talk about was how much it hated bunnies...

Textbox Hand.png
MARI5.png
MARI

How could someone hate bunnies!?
I just don't understand some people...

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Mari (Pinwheel Forest)
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MARI

Oh, hey OMORI! Fancy seeing you all the way up here.
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MARI

The wind here is stronger than it is on the ground.
I wonder why that is...

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MARI

Seems like the perfect weather to fly a kite!
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Entering FOREST PLAYGROUND (PROLOGUE)
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AUBREY

MARI! BASIL!
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MARI.png
MARI

Oh, hello AUBREY! Hello, everyone!
How are you all doing today?

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DWAUBREY11.png
AUBREY

KEL'S BEING MEAN TO ME AGAIN!!
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MARI

Oh, no! Not again... How could he?
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KEL

Pshh, I'm not being mean! AUBREY's just being all whiny.
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MARI2.png
MARI

Well, KEL! You've just made a very convincing point.
Now I don't know who to believe!

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KEL

BELIEVE ME!!
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DWAUBREY11.png
AUBREY

NO, BELIEVE ME!!
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HERO

Sigh... Settle down, you two...
Why does it always have to be like this?

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MARI

Chin up, HERO! Look at you, being all responsible.
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MARI

I really like that about you... hehe...
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HERO

Come on, MARI! Not now...
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MARI

Oh HERO, you know I'm just teasing.
You're so cute when you get all flustered!

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DWHERO5.png
HERO

...
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MARI.png
MARI

While we were waiting for you guys, BASIL and I were going
through his PHOTO ALBUM! Did you wanna join us?

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DWAUBREY2.png
AUBREY

Of course!
After all... we're the ones in the pictures, aren't we?

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KEL

BASIL, BASIL! GET A LOAD OF THIS!!
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KEL

C'mon, BASIL! Take a picture of me!
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BASIL

Sorry, KEL. I only take photos of people when they least
expect it!

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HERO

You like to take photos of people acting naturally when
they're not in front of a camera, right BASIL?

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DWBASIL2.png
BASIL

Yeah... There's something special about everyone living their
own lives. Those are the moments I want to capture!

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KEL

So like... we just have to pretend you're not there?
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DWBASIL1.png
BASIL

Haha... Yeah, I guess you can put it that way.
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KEL

Sure, I can do that!
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MARI.png
MARI

Did you want to show us your PHOTO ALBUM now, BASIL?
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BASIL

Ah, okay... but it's nothing amazing.
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AUBREY

Oh, BASIL! Stop doubting yourself!
I'm sure they'll be great.

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BASIL

You're right, AUBREY.
Sorry... I'll try to believe in myself more.

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BASIL

Here! This way we can all see.
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HERO

These photos are all so charming, BASIL.
You really know how to capture the moment!

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BASIL

Thanks... I didn't take all of them though.
MARI likes to steal my camera sometimes.

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MARI

Only sometimes!
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BASIL

Hey, I have an idea! Did you all want to come hang out at my
house?

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BASIL

I just finished planting some little sprouts and wanted to
show everyone. Come on! They're really cute!

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KEL

Yeah sure, that sounds fun! Let's go!
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HERO

It's south of the playground, right?
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BASIL

Yup, that's the way!
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MARI

Hmm... I think I'll sit this one out. You all go on and enjoy
yourselves!

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MARI

But if you're ever feeling weary, you can always stop by one
of my picnics!

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MARI

I'll always have some refreshments ready... and you can even
SAVE using my picnic basket!

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HERO

Awww... Thanks, MARI! You're always doing so much for us!
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DWAUBREY4.png
AUBREY

Bye, MARI! We'll see you again soon!
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MARI3.png
MARI

Run along and have fun now!
You know where to find me!

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Forest Playground Picnic #1
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KEL

Let's see... There's DAISY... then there's NEB... then HAPPY...
BROWS... NOSE... Wait, no... That's DAISY...

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AUBREY

Whatcha doin', KEL?
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KEL

Nothin'... Just trying to remember everyone's names...
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AUBREY

You still don't know everyone's names!? How could you?
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KEL

I'm sorry, okay? I just wanna have a good time... We're all
having fun here, aren't we? Everyone's names are secondary!

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MARI2.png
MARI

It's alright, AUBREY... HERO never remembers anyone's name
either. It's probably a family trait...

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HERO

Hey, I've been working on that! For some it's natural, but for
others it's a learned skill! We can't all have a memory like
OMORI's...

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Forest Playground Picnic #2 (One Day Left)
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MARI

It's so nice to all sit and relax together like this!
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KEL

MARI! BASIL! Why don't you ever tag along with us?
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MARI2.png
MARI

Oh, you know I'd love to... but I have to take it easy. I have a bad knee, remember?
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DWKEL5.png
KEL

Oh yeah... Do you think it'll ever heal, MARI?
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MARI.png
MARI

No I'm afraid not... But that's okay! I can still help you by setting up picnics!
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MARI6.png
MARI

Don't you worry about me... I'll always do what I can!
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MARI3.png
MARI

And it's not at all bad anyway, since BASIL is always here to keep me company.
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BASIL

Yeah, MARI and I have the best talks.
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AUBREY

You do?! What do you guys talk about?
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MARI

Everything, really! Sometimes, we even talk about you guys!
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BASIL

Yeah! We talk about how cool and composed OMORI is all the time... Or about how AUBREY is so caring about everything...
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MARI

Or about how nice it would be to be as carefree as KEL... Or about how the time HERO fell asleep and a bird thought his hair was a nest...
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HERO

W-Wait... What was that last part again?
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MARI6.png
MARI

Oh, nothing!
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Path to Basil Picnic
DWAUBREY5.png
AUBREY

Do you think BASIL is okay?
I feel like maybe we should be more worried...

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DWHERO5.png
HERO

Hmm... His disappearance is concerning... but it won't help anyone to get too worked up over it.
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AUBREY

BASIL is really trusting... He'll believe anything anyone says!
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AUBREY

What if someone tricked him into something? Or maybe he's fallen into a trap!
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HERO

Calm down, AUBREY... I'm sure we'll find him!
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MARI.png
MARI

I know! Why don't you all water his flowers while he's away?
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MARI

I'm sure he'll be super thankful once he's back.
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AUBREY

Sniff... Sniff...
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KEL

Aww... AUBREY, come on! I don't like it when you cry!
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KEL

Cheer up! On the outside, BASIL may seem really soft, but he's actually pretty strong on the inside.
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KEL

BASIL can take care of himself! You should believe in him a little more!
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AUBREY

Sniff... Well, when you put it that way...
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DWAUBREY5.png
AUBREY

...
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AUBREY

Okay, I'll try to believe in BASIL... Thanks, KEL. Hehe...
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KEL

Ahh! Don't smile at me! It's creepy!
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AUBREY

You're creepy!
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AUBREY

Hmph!
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Pinwheel Forest Picnic
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KEL

Gah! My ears popped again!
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HERO

Ah... yeah. That tends to happen with the elevation.
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KEL

WHAT!? DID YOU SAY SOMETHING?
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HERO

I SAID...
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HERO

YOUR EARS POPPED...
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HERO

BECAUSE OF THE ELEVATION!!
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AUBREY

Shhhhhhh... Keep it down! It's not just us here! Can't you see that boy with his kite? He looks like he's concentrating really hard...
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KEL

Oops... Sorry, KITE KID...
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Hero Tag Interactions (Vast Forest)
Hot Diggity Dog (Train Station)
HOT DIGGITY DOG

Hot... diggity... dog! I don't believe my eyes!
It's really you, HERO!

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HOT DIGGITY DOG

I've been meaning to thank you for all of your volunteer work at the shelter. This is for you!
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HOT DIGGITY DOG gave you a HOT DOG somehow.
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HOT DIGGITY DOG

Go forth, HERO!
Be the caregiver you were always meant to be!

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Mountain (Train Station)
MOUNTAIN

Ah. HERO, it has been too long. I have not seen you since you single-handedly put out the great wildfire.
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MOUNTAIN

I am honored to be in your presence once again. Please accept this meager offering.
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MOUNTAIN opened its mouth and dropped a 4-LEAF CLOVER into your hands.
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MOUNTAIN

Go forth, HERO!
Be the protector you were always meant to be!

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Goosey (Train Station)
GOOSEY

My, you're HERO, aren't you? Do you remember me? Some time ago, you saved my child from
falling into a deep ravine!

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GOOSEY

Now I can finally repay you for that.
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GOOSEY reached under her wing and gave you 100 CLAMS.
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GOOSEY

Go forth, HERO! Be the saint you were always meant to be!
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Weak Winds (Unused Sidequest)
  • Incomplete:
MARI2.png

KITE KID thinks one of the pinwheels in the FLOATING FOREST is broken. I wonder if there's any way to fix it.
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  • Complete:
MARI2.png

The pinwheels seem to all be spinning now. You know what KEL always says. If it doesn't work... throw something at it!
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GALLERY

MAPS

EXTRAS

TRIVIA

  • In the game's data, most of VAST FOREST's areas are named PINWHEEL FOREST.[1]
  • VAST FOREST is one of the few explorable areas in the 2018 demo. Most of its areas had a different layout in comparison to the ones currently seen in the 2020 release.
  • The battle BGM of this area originally sounded different in the 2018 demo, later replaced with a more lively, energetic BGM. This version was used for KITE KID and PYREFLY FOREST's battle BGMs.
  • It is possible that VAST FOREST is inspired by the HANGOUT SPOT's secret lake, evident by it being the only area within FARAWAY TOWN to have a forest surrounding the place and the lake briefly appearing in the 2018 demo.
  • The main PHOTO ALBUM photos from HEADSPACE are taken in this location.
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  • BASIL'S GRANDMA originally had a HEADSPACE counterpart that appeared in this area, in which she asked OMORI and friends to help her find BASIL in the 2018 demo. This variant was scrapped but remnants of it still exist via the STRANGER at NORTH LAKE if the WTF VALUE is greater or equal to six.
  • The overall structure of the FOREST PLAYGROUND presumably takes inspiration from FARAWAY PARK, evident by the equipment and the characters that show up most of the time.
  • There is an unused poster that could've showed up at the start of TWO DAYS LEFT. This one features the list of children that MR. JAWSUM tricked into working for him at LAST RESORT.
  • HUMPHREY and WEEPING WILLOW were originally placed near a lake within the VAST FOREST, as shown in the 2018 demo. However, both characters were moved to separate locations in the game's full release.
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  • At the TRAIN STATION, MEGAPHONE was originally meant to be there during the PROLOGUE according to the game's data. In the full 2020 game, he only appears as a cameo within MEDUSA's laboratory in one of the test tubes.
  • In the 2018 demo, there exists a sidequest titled WEAK WINDS, given by KITE KID after his defeat. The player would have to investigate the pinwheels as KITE KID feels that something is wrong with one of them. In the full game, this objective is entirely removed.
    • However, data containing MARI's commentary on the sidequest still exists in the game's files.
  • VAST FOREST has the most SOMETHING variants that can be fought in-game, the other location being the LOST LIBRARY.
Omori & Mari Sitting (Unused).png
  • Within the game files, there is data for an unused set of cutscenes that would have fleshed out the EMPTY HOUSE quest in its lead-up to BLACK SPACE. This was cut, presumably due to inconsistencies with the rest of the game.
  • While testing the Japanese version of the game, OMOCAT mentioned that she encountered a bug where it started snowing within VAST FOREST.[2]
  • The 2018 demo originally had a hidden ending that can be done in the TRAIN STATION. If group chooses to wait in line and do nothing for a total of five hours, this will end the demo with OMORI and friends taking the train, and eventually finding BASIL offscreen.[3]
  • In the game's files, the STRANGERS in VAST FOREST's TRAIN were originally meant to have more variation. However only one of the four sprites shown for the TRAIN STRANGER was used.

REFERENCES

SITE NAVIGATION

[v · e · ?]
LOCATIONS
HEADSPACE
GENERAL: WHITE SPACE  •  NEIGHBOR'S ROOM  •  NORTH LAKE  •  BLACK SPACE  •  NEIGHBOR'S BEDROOM  •  SNOWGLOBE MOUNTAIN  •  THE ABYSS  •  CLUB SANDWICH  •  BORING ROOM
VAST FOREST: FOREST PLAYGROUND  •  TRAIN STATION  •  PINWHEEL FOREST  •  BASIL'S HOUSE
OTHERWORLD: OTHERWORLD CAMPSITE  •  OTHERWORLD OUTSKIRTS  •  SPACE BOYFRIEND'S HOUSE  •  CATTAIL FIELD  •  SPROUT MOLE COLONY  •  FROZEN LAKE  •  JUNKYARD
ORANGE OASIS: DINO'S DIG  •  OASIS INTERIORS  •  ORANGE JOE'S HOUSE  •  RELL'S HOUSE  •  PALMIE'S HOUSE  •  DONUT HOUSE  •  RAIN TOWN  •  BREAVEN
PYREFLY FOREST: SPROUT MOLE VILLAGE  •  SWEETHEART'S CASTLE  •  LOST FOREST  •  LOST LIBRARY  •  THE DUNGEON
UNDERWATER: LAST RESORT  •  GHOST PARTY  •  DEEPER WELL  •  HUMPHREY  •  BOSS RUSH
FARAWAY
FARAWAY: PARK  •  PLAZA  •  HANGOUT SPOT  •  OTHERMART  •  HOBBEEZ  •  GINO'S  •  FIX-IT  •  CHURCH  •  CEMETERY  •  RECYCULTIST'S HQ  •  TREEHOUSE  •  HOSPITAL
UPPER HOUSES: SUNNY'S HOUSE  •  KEL'S HOUSE  •  CRIS'S HOUSE  •  MIKHAEL'S HOUSE  •  PRINCIPAL'S HOUSE  •  KIM'S HOUSE  •  THICK EYEBROWS' HOUSE  •  CHARLENE'S HOUSE
LOWER HOUSES: GRUFF GUY'S HOUSE  •  COUPLE'S HOUSE  •  CLUMSY GUY'S HOUSE  •  AUBREY'S HOUSE  •  BASIL'S HOUSE (FARAWAY)  •  WRINKLY FOREHEAD'S HOUSE  •  FASHIONABLE MOM'S HOUSE  •  ARTIST'S HOUSE
MEMORY: BASIL'S MEADOW  •  MEMORY LANE  •  BACKSTAGE
BLACK SPACE
BLACK SPACE: PAIN AREA  •  DISCO AREA  •  SCRIBBLE AREA  •  TOWN AREA  •  BACKYARD AREA  •  PUNISHMENT AREA  •  WATERMELON AREA  •  BEACH AREA  •  SPIDER AREA  •  RAIN AREA  •  FACELESS AREA  •  TREEHOUSE AREA  •  FISHBOWL AREA  •  RAFT AREA  •  MIRROR AREA  •  BED AREA  •  REEF AREA  •  NEIGHBOR AREA  •  CHURCH OF SOMETHING  •  RED SPACE
BLACK SPACE 2: BLACK FOREST 1  •  THE DOCKS  •  BLACK FOREST 2  •  WEATHERVANE AREA  •  CLOUD WALKWAY
FURTHER BLACK SPACE: STATIC VOID  •  LOST AT SEA  •  RED MAZE  •  CORRUPTED JUNKYARD  •  MARI IS HOME  •  RED ROOM
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